Meta Quest 2 – Performance Increase with Update v49

Meta Quest 2 receives v49 update that increases performance

meta quest 2 update v49 boosts device performance
Increase in frequencies, from 490Mhz to 525Mhz

Meta has announced that the next v49 update The performance of the Meta Quest 2 will increase thanks to an increase in frequencies (it goes from the current 490Mhz to 525Mhz), an increase of around 7%.
An increase that, although subtle, will allow for more stability and is also free, so we cannot complain.

Last week Goal announced this great news for the many users of Meta Quest 2, and that is that after so long stuck in a fair and very limited performance to play, it seems that Meta would finally be trying to make the most of its device.
For this they have decided increase still plus the frequency of your chip Snapdragon XR2 present in all Meta Quest 2, so if you have or want this VR device, you're in luck.

meta quest 2 vr

This improvement is also instantaneous, since Meta has commented that no update will be necessary or change in code of games and applications to take advantage of this increase, but it will be automatic.

Among the most interesting ways to take advantage of this increase, we find a use of Foveated Rendering smaller, this is a technology that allows us to increase performance in exchange for removing sharpness from the lateral image, making only the central area where our head is pointing look sharp and defined, now this will not be the case since in games that require This technique to maintain performance, 525Mhz will automatically be used and will allow it to not be necessary to apply Foveated Rendering or at least not in such an exaggerated way.

There is still more…

If you still don't have a virtual reality headset, and after reading all the improvements that update 5.3 brings to the Pico 4 you are considering buying them, we can help you decide.

You can find more information about Pico 4 in this article

pico neo 4 vr

Peak 4 – Bytedance's new commitment to VR

Peak 4 Update 5.2 – Click here to go to the source

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